Found 11 matching trials
Effect of Video-Based Games on Upper Extremity Function in Children With Hemiparetic Cerebral Palsy
NAAim:
The present study aimed to systematically evaluate the effects of vid...
Location
Pamukkale Üniversitesi
Self-Administered Gaming and Exercise at Home (SAGEH)
NAThis study aims at comparing manual function outcomes between the standard ...
PRESENCE 2: Predicting Sedentary Entertainment Choices and Effects
NAThe purpose of this study is to determine whether playing motion-controlled...
Location
UNC Lineberger Comprehensive Cancer Center
Cognitive/Physical Computer-Game Blended Training With Personalized Brain Network Activation Technology for the Elderly
NAThe study involves a novel Virtual Reality Interface that offers full-body ...
Location
Multiple Locations
Effects of Active Video Gaming on Pre-handwriting Skills of Children With Down Syndrome.
NADown's syndrome is a genetic disorder caused by trisomy 21. Down's syndrome...
Location
Lingua Speech Model town
Feasibility of Video Gaming Technology for Arm Recovery Early Post-stroke
NAThe investigators are investigating ways to incorporate new technologies th...
Location
Johns Hopkins Hospital
Xbox Kinect Promote Physical Fitness and Lean Mass in Severely Burned Children
NAThe outcome measures included quadriceps muscle strength as measured using ...
Location
Multiple Locations
Effect of Video Game-assisted and BoNT-A Injection Therapy on Spasticity, Activity and Participation in CP Patients
NACerebral palsy (CP) is a non-progressive condition of the central nervous s...
Location
Multiple Locations
Rhythm-Based Stabilization Training in Video Gamers
NAThis study aims to evaluate the effectiveness of a 4-week rhythm-based stab...
Location
Multiple Locations
Study of WiiFit to Enhance Walking in Older Adult Amputees
NAWiiNWALK is a 4 week physical activity, with the intervention of a WiiFit, ...
Location
Glenrose Rehabilitation Centre